TrimExcess()
Removes any excess capacity in the buffer.
阅读时间1 分钟最后更新于 19 天前
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public void TrimExcess()
Remarks
Sets the buffer capacity to the current length. If the buffer memory size changes, the current contents of the buffer are copied to a new block of memory and the old memory is freed. If the buffer now fits in the space in the chunk reserved with InternalBufferCapacityAttribute, then the buffer contents are moved to the chunk.