operator ==(ComponentTypeHash, ComponentTypeHash)
Checks if two ComponentTypeHash instances are equal
阅读时间1 分钟最后更新于 20 天前
Definition
- Type: Operator
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public static bool operator ==(ComponentTypeHash left, ComponentTypeHash right)
Parameters
A ComponentTypeHash to compare
A ComponentTypeHash to compare
Returns
Type | Description |
|---|---|
| bool | True if |