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Unity Engine


Colors

Vertex normals
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
Colors = 8

Remarks

Used by XRMeshSubsystem.GenerateMeshAsync to request that colors get generated, or by MeshGenerationResult to indicate colors were written to the Mesh.