nameId
Stores the nameId of the source output event context that triggered this event.
阅读时间1 分钟最后更新于 22 天前
Definition
- Type: Property
- Namespace: UnityEngine.VFX
- Assembly: UnityEngine.VFXModule
public readonly int nameId { get; }
Remarks
This is the same ID that Shader.PropertyToID returns.