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Unity Engine

Unity Engine

GetPooled(EventModifiers)

Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained from this method should be released back to the pool using Dispose().
阅读时间1 分钟最后更新于 1 个月前

Definition

public static T GetPooled(EventModifiers modifiers = EventModifiers.None)

Parameters

The modifier keys held down during the event.

Returns

Type

Description

TAn initialized navigation event.