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Unity Engine


Prepare(JobHandle, SpriteShapeParameters, Sprite[])

Prepare and generate the SpriteShape geometry that will be fed to SpriteShape generator for rendering.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine.U2D
  • Assembly: UnityEngine.SpriteShapeModule
public void Prepare(JobHandle handle, SpriteShapeParameters shapeParams, Sprite[] sprites)

Parameters

handle

JobHandle for the C# based SpriteShape Generator Job.

Sprite Shape generation input params.

sprites

Input list of Sprites.