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Unity Engine

Unity Engine

loopEndedForTileAnimation

Callback when Tiles on a Tilemap have reached the end of their loop for their Tile Animation.
阅读时间1 分钟最后更新于 1 个月前

Definition

[NoAutoStaticsCleanup]public static event Action<Tilemap, NativeArray<Vector3Int>> loopEndedForTileAnimation

Remarks

This returns the list of positions on the Tilemap which have ended their loop for their Tile Animation.