loopEndedForTileAnimation
Callback when Tiles on a Tilemap have reached the end of their loop for their Tile Animation.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Event
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
[NoAutoStaticsCleanup]public static event Action<Tilemap, NativeArray<Vector3Int>> loopEndedForTileAnimation
Remarks
This returns the list of positions on the Tilemap which have ended their loop for their Tile Animation.