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Unity Engine


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Script Reference

Unity Engine


GetSprite(Vector3Int)

Gets the Sprite used in a Tile given the XYZ coordinates of a cell in the Tilemap.
阅读时间1 分钟最后更新于 1 个月前

Definition

public virtual Sprite GetSprite(Vector3Int position)

Parameters

position

Position of the Tile on the Tilemap.

Returns

Type

Description

SpriteSprite at the XYZ coordinate.

Remarks

Refer to Scriptable Tiles and Tilemap for more information.