HeightOnly
Synchronizes only height data of the heightmap texture from the GPU back to CPU memory.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
HeightOnly = 1
Remarks
This option forces the tessellation level to maximum on the modified heightmap region. Use TerrainData.SyncHeightmap afterward to rectify the tessellation.