FourBones
Four bones affect each vertex. When used to access Mesh.GetBoneWeightBuffer the Bone Weight buffer will contain one BoneWeight per vertex.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
FourBones = 4
Remarks
Additional Resources: QualitySettings.skinWeights.