文档

Unity Engine

Unity Engine

NotifyValueChanged(IRenderPipelineGraphicsSettings, string)

Manually throw a notification event for your IRenderPipelineGraphicsSettings.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static void NotifyValueChanged(this IRenderPipelineGraphicsSettings settings, string propertyName = null)

Parameters

The settings where to notify.

propertyName

The name of the changed field.