文档

Unity Engine

Unity Engine

defaultSpeedTree7Shader

Return the default SpeedTree v7 Shader for this pipeline.
阅读时间1 分钟最后更新于 1 个月前

Definition

public virtual Shader defaultSpeedTree7Shader { get; }

Remarks

This shader will be used during the import process of SpeedTree v7 assets. If
null
is returned, the default "Nature/SpeedTree" will be used. Note that the shader should contain a BillboardShader dependency to specify the shader used for billboards.