SetFloats
Sets the values for a float array uniform.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
SetFloats(string, float[])
Sets the values for a float array uniform.
public void SetFloats(string name, params float[] values)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the values you designate as the argument for this method. To make these values accessible to all ray tracing shader types (closest hit, any hit, miss, etc.), call the Shader.SetGlobalFloatArray method instead.
SetFloats(int, float[])
Sets the values for a float array uniform.
public void SetFloats(int nameID, params float[] values)
Parameters
Remarks
Only shaders defined in the .raytrace file can access the values you designate as the argument for this method. To make these values accessible to all ray tracing shader types (closest hit, any hit, miss, etc.), call the Shader.SetGlobalFloatArray method instead.