Tier2
The medium graphics tier. Corresponds to mid-range devices.
阅读时间1 分钟最后更新于 23 天前
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
Tier2 = 1
Remarks
Note: Graphics tiers are only supported in the Built-in Render Pipeline.
For information on which devices this graphics tier corresponds to, and how to work with graphics tiers, see Graphics tiers.
Additional Resources: Graphics tiers, TierSettings, Graphics.activeTier, EditorGraphicsSettings.GetTierSettings, EditorGraphicsSettings.SetTierSettings.