graphicsDeviceType
The graphics device API type the collection is intended to be used with.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public GraphicsDeviceType graphicsDeviceType { get; set; }
Remarks
The same shader variant and graphics state on different graphics APIs can result in different GPU representations. To ensure that the accurate GPU representation is created, it is recommended that a collection is prewarmed on the same graphics API that it was recorded on. When a collection is recorded via GraphicsStateCollection.BeginTrace/GraphicsStateCollection.EndTrace, this value is set to SystemInfo.graphicsDeviceType.
Additional Resources: GraphicsDeviceType.