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Unity Engine

Unity Engine

Evaluate

Evaluates all the PlayableOutput s in the graph, and updates all the connected Playable s in the graph.
阅读时间1 分钟最后更新于 1 个月前

Definition

Evaluate()

Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.
public void Evaluate()

Evaluate(float)

Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.
public void Evaluate(float deltaTime)

Parameters

deltaTime

The time in seconds by which to advance each Playable in the graph.