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Unity Engine

Unity Engine

IsRaycastLocationValid(Vector2, Camera)

Given a point and a camera is the raycast valid.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.UIModule
bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera)

Parameters

Screen position.

eventCamera

Raycast camera.

Returns

Type

Description

boolValid.