TextureMixerPlayable
An implementation of IPlayable that allows mixing two textures.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Struct
- Namespace: UnityEngine.Experimental.Playables
- Assembly: UnityEngine.CoreModule
- Implements: IPlayable, IEquatable<TextureMixerPlayable>
public struct TextureMixerPlayable : IPlayable, IEquatable<TextureMixerPlayable>
Remarks
NOTE: You can use PlayableExtensions methods with TextureMixerPlayable objects.
Static Methods
Method | Description |
|---|---|
| Create | Creates a TextureMixerPlayable in the PlayableGraph. |