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Unity Engine

useRadianceAmbientProbe

If enabled, ambient trilight will be sampled using the old radiance sampling method.
阅读时间1 分钟最后更新于 2 个月前

Definition

public static bool useRadianceAmbientProbe { get; set; }

Remarks

This feature is here to maintain backwards compatibility for real-time ambient light when using the trilight mode. The new default behavior now uses the correct sampling behavior. Please note that the new sampling method is slower.