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Unity Engine

Unity Engine

InverseSquared

The force is applied inverse-squared relative to a point.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
InverseSquared = 2

Remarks

Inverse-squared falls off at the square of the distance from the point i.e. at a distance of 2 meter, the force is reduced by 4.