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Unity Engine

Unity Engine

Nothing

Don't clear anything.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Nothing = 4

Remarks

This will leave colors and depth buffer from the previous frame or whatever was displayed before. Additional Resources: Camera.clearFlags property, camera component.