EffectInstance.Arguments
Additional arguments passed to the EffectInstance.IRealtime.Process method.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Struct
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public ref struct EffectInstance.Arguments
Remarks
This type currently carries no data. It is reserved so that additional processing arguments can be introduced later without requiring existing effect implementations to change. Pass a default-initialized value when calling EffectInstance.Process manually.