Destroy
Destroy a GeneratorInstance previously allocated with ControlContext.AllocateGenerator.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
Destroy(GeneratorInstance)
Destroy a GeneratorInstance previously allocated with ControlContext.AllocateGenerator.
public void Destroy(GeneratorInstance generatorInstance)
Parameters
Destroy(RootOutputInstance)
Destroy a RootOutputInstance previously allocated with ControlContext.AllocateRootOutput.
public void Destroy(RootOutputInstance rootOutputInstance)
Parameters
Destroy(EffectInstance)
Destroy an EffectInstance previously allocated with ControlContext.AllocateEffect.
public void Destroy(EffectInstance effectInstance)