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Unity Engine

Unity Engine

ChannelBuffer(Span<float>, int)

Creates a new ChannelBuffer instance using the buffer as a backing memory store.
阅读时间1 分钟最后更新于 1 个月前

Definition

public ChannelBuffer(Span<float> buffer, int channels)

Parameters

A span of floats that will work as the backing buffer.

channels

The number of audio channels in the buffer

Remarks

Setting content using this will be reflected if another ChannelBuffer is created and the same indices are being read back. No other guarantees are given with respect to layout / packing.