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Unity Engine

Unity Engine

operator ==(BoundProperty, BoundProperty)

BoundProperty objects are equal if they refer to the same property.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static bool operator ==(BoundProperty lhs, BoundProperty rhs)

Parameters

A BoundProperty object.

Another BoundProperty object.

Returns

Type

Description

boolReturns true if both Index and Version are identical.