autoRepath
Should the agent attempt to acquire a new path if the existing path becomes invalid?
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public bool autoRepath { get; set; }
Remarks
A new path calculation is also attempted aquired if the agent reaches the end of a partial and stale path.