EnergyUsageReading(bool, long, long)
Initializes a new EnergyUsageReading.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Constructor
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public EnergyUsageReading(bool available, long energy, long interval)