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Unity Engine

Unity Engine

OffMeshLinkGeneration

Attempt to generate an Off-Mesh Link that starts from this GameObject when precomputing navigation data.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
警告
Deprecated. Enum member StaticEditorFlags.OffMeshLinkGeneration has been deprecated. You can now use NavMeshBuilder.CollectSources() and NavMeshBuildMarkup to nominate the objects that will generate Off-Mesh Links.
OffMeshLinkGeneration = 32

Remarks

For more information, see the documentation on [[wiki:nav-BuildingOffMeshLinksAutomatically|automatically building Off-Mesh Links].
using UnityEngine;using UnityEditor;public class StaticEditorFlagsExample{ [MenuItem("Examples/Create GameObject and set Static Editor Flags")] static void CreateGameObjectAndSetStaticEditorFlags() { // Create a GameObject var go = new GameObject("Example"); // Set the GameObject's StaticEditorFlags var flags = StaticEditorFlags.OffMeshLinkGeneration; GameObjectUtility.SetStaticEditorFlags(go, flags); }}