OnGUI(MaterialEditor, MaterialProperty[])
To define a custom shader GUI use the methods of materialEditor to render controls for the properties array.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public virtual void OnGUI(MaterialEditor materialEditor, MaterialProperty[] properties)
Parameters
The MaterialEditor that are calling this OnGUI (the 'owner').
Material properties of the current selected shader.