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Unity Engine

Unity Engine

Copy()

Returns a copy of the SerializedProperty iterator in its current state.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public SerializedProperty Copy()

Returns

Type

Description

SerializedProperty

Remarks

This is useful if you want to keep a reference to the current property but continue with the iteration.