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Unity Engine

Unity Engine

forceChildVisibility

Controls the visibility of the child hidden fields.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public bool forceChildVisibility { get; set; }

Remarks

A boolean value that controls the visibility of the child hidden fields. True means that any hidden fields are displayed. False means that any hidden fields are not displayed. Set to false by default. Additional Resources: HideInInspector, SerializedProperty.NextVisible