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Unity Engine

Unity Engine

ToggleVisibility(GameObject, bool)

Toggles the visible state of a GameObject.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public void ToggleVisibility(GameObject gameObject, bool includeDescendants)

Parameters

gameObject

GameObject on which to toggle visibility.

includeDescendants

Whether to include descendants.

Remarks

When includeDescendants is true, a descendant is set to the same visible state as the parent GameObject. When includeDescendants is false, the visibility state of descendants are not affected.