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Unity Engine

Unity Engine

SaveOpenScenes()

Save all open Scenes.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static bool SaveOpenScenes()

Returns

Type

Description

boolReturns true if all open Scenes are successfully saved.

Remarks

Note: You must mark your Scenes as dirty to be able to save them. Use EditorSceneManager.MarkAllScenesDirty to do this.