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Unity Engine

Unity Engine

ShouldValidateGraphicsForActiveBuildTarget()

Allows you to know if the build target requires for the Graphics validation step to be run on Player build.
阅读时间1 分钟最后更新于 1 个月前

Definition

public static bool ShouldValidateGraphicsForActiveBuildTarget()

Returns

Type

Description

boolTrue if the Graphics settings validation should be run for the active build target, false otherwise.