SetShowStaticColliders
Should the Colliders without a Rigidbody component be considered by the display filter.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
SetShowStaticColliders(bool)
Should the Colliders without a Rigidbody component be considered by the display filter.
public static void SetShowStaticColliders(bool show)
Parameters
Remarks
Additional Resources: Collider.
SetShowStaticColliders(FilterWorkflow, bool)
Should the Colliders without a Rigidbody component be considered by the display filter.
public static void SetShowStaticColliders(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow, bool show)
Parameters
Remarks
Additional Resources: Collider.