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Unity Engine

Unity Engine

Debug

Compiles C# code without optimizations. Defines DEBUG and all the same defines as ManagedCodeVariant.Checked. Used for debugging the code with a debugger.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Debug = 0