Bake()
Starts a synchronous bake job.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool Bake()
Returns
Type | Description |
|---|---|
| bool | Returns true if the bake ran successfully. Will return false and print a warning message if it's not possible to start the bake. |
Remarks
Returns when the lightmapping has finished. Lightmapping.bakeStarted will be called when the bake starts, and Lightmapping.bakeCompleted when it is done.
Only works in Lightmapping.GIWorkflowMode.OnDemand mode.
For asynchronous bakes see Lightmapping.BakeAsync.