AOQuality
The number of rays to cast for computing ambient occlusion.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public int AOQuality { get; set; }
Remarks
Fewer rays produce a noisier result. In many cases using 256 rays gives a smooth result.