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Unity Engine

Unity Engine

ClearAll()

Resets all workarounds to the default state.
阅读时间1 分钟最后更新于 1 个月前

Definition

public void ClearAll()

Remarks

Clears the
enabled
,
disabled
, and
default
lists, then adds all entries from DefaultWorkarounds.DefinedWorkarounds to the
default
list. This restores Unity's automatic workaround detection for all workarounds.