ClearAll()
Resets all workarounds to the default state.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.HardwareProfiles
- Assembly: UnityEditor.CoreModule
public void ClearAll()
Remarks
Clears the , , and lists, then adds all entries from DefaultWorkarounds.DefinedWorkarounds to the list. This restores Unity's automatic workaround detection for all workarounds.
enableddisableddefaultdefault