HandleUtility.PickGameObjectCallback
This is the method definition for HandleUtility.pickGameObjectCustomPasses.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Delegate
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public delegate GameObject HandleUtility.PickGameObjectCallback(Camera cam, int layers, Vector2 position, GameObject[] ignore, GameObject[] filter, out int materialIndex)