DrawSelectionFrame(int, Vector3, Quaternion, float, EventType)
Creates a square at a position and rotation with a specified size.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static void DrawSelectionFrame(int controlID, Vector3 position, Quaternion rotation, float size, EventType eventType)
Parameters
The control ID for the handle.
The position of the handle in the space of Handles.matrix.
The rotation of the handle in the space of Handles.matrix.
The size of the handle in the space of Handles.matrix. Use HandleUtility.GetHandleSize if you want a constant screen space size.
The type of event for the handle to act on. You can only use this function with EventType.Repaint.