AllStaticEditorFlagsSet(GameObject, StaticEditorFlags)
Returns true if all of the passed in StaticEditorFlags are set on the GameObject specified.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static bool AllStaticEditorFlagsSet(GameObject go, StaticEditorFlags flags)
Parameters
Returns
Type | Description |
|---|---|
| bool | Whether all the input flags specified are set on the GameObject's static flags. |