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Unity Engine

Unity Engine

ReplaceFile(string, string)

Replaces a file.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void ReplaceFile(string src, string dst)

Parameters

Remarks

Replaces the file located at dst with the file located at src. if dst doesnt exists it just copies the file. If dst exists then it deletes it and copies the file at src to dst Additional Resources: FileUtil.ReplaceDirectory.

Examples

using UnityEngine;using UnityEditor;public class ReplaceFile : MonoBehaviour{ [MenuItem("Example/Replace Something")] static void ReplaceSomething() { FileUtil.ReplaceFile("sourcepath/YourFileOrFolder", "destpath/YourReplacedFileOrFolder"); }}