wantsLessLayoutEvents
Specifies whether a layout pass is performed before all user events (for example, EventType.MouseDown or EventType.KeyDown ), or is only performed before repaint events.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public bool wantsLessLayoutEvents { get; set; }
Remarks
When set to true, a layout pass is only performed before repaint events. When set to false, a layout pass is performed before any user event.