allowPersistentTargets
Allows the tool to target persistent objects. This is only compatible with ScriptableObjects. When you develop tools that target persistent objects, let users know whether they're editing an in-scene or a persistent object.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor.EditorTools
- Assembly: UnityEditor.CoreModule
public bool allowPersistentTargets { get; set; }