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Unity Engine

Unity Engine

wantsToQuit

Unity raises this event when the editor application wants to quit.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Event
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static event Func<bool> wantsToQuit

Remarks

Add an event handler to this event to receive a notification that the application is attempting to quit.
When this event is raised the quit process has started but can be cancelled. This means the editor is not guaranteed to quit. For a guaranteed quit event take a look at EditorApplication.quitting
Return true and the quit process will continue. Return false and quit process will cancel.
using UnityEngine;using UnityEditor;// Ensure class initializer is called whenever scripts recompile[InitializeOnLoad]public class EditorWantsToQuitExample{ static bool WantsToQuit() { Debug.Log("Editor prevented from quitting."); return false; } static EditorWantsToQuitExample() { EditorApplication.wantsToQuit += WantsToQuit; }}
Additional Resources: EditorApplication.quitting.