ChangeGameObjectStructureEventArgs
Constructs a new instance.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Constructor
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
ChangeGameObjectStructureEventArgs(EntityId, Scene)
Constructs a new instance.
public ChangeGameObjectStructureEventArgs(EntityId entityId, Scene scene)
Parameters
ChangeGameObjectStructureEventArgs(int, Scene)
Constructs a new instance.
public ChangeGameObjectStructureEventArgs(int instanceId, Scene scene)
Parameters
The instance ID of the GameObject that has been changed.
The Scene containing the GameObject that has been changed.