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Unity Engine

Unity Engine

subtarget

The subtarget to build. (optional)
阅读时间1 分钟最后更新于 25 天前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public int subtarget { readonly get; set; }

Remarks

For certain platforms, setting a non-zero value for this property can modify the build behaviour.
Both this property and BuildAssetBundlesParameters.targetPlatform should remain unset to automatically use the target and subtarget as defined in the current Build Profile.
The valid values for this property correspond to target-specific enums, which are cast to ints. Examples of these enums include StandaloneBuildSubtarget, MobileTextureSubtarget, WebGLTextureSubtarget and XboxBuildSubtarget.
Usage examples: