awakeDidRun
Indicates whether Unity has already called Awake on the objects in the scene.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor.CoreModule
public readonly bool awakeDidRun { get; }
Remarks
MonoBehaviour.Awake() methods could have mutated the scene or moved instances to other loaded scenes, requiring some specific handling.