GetObjectData(SerializationInfo, StreamingContext)
ISerializable method for serialization support outside of Unity's internal serialization system.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor.CoreModule
public void GetObjectData(SerializationInfo info, StreamingContext context)
Parameters
The SerializationInfo to populate with data.
The destination for this serialization.
Remarks
Internal use only. See BuildReferenceMap.